Composer · Game Designer
Brian Henken is a composer, and video game designer who has worked on Songhouse Games' Light of the Mountain, and various other small video game projects; as well as music for podcasts and other internet video content. He is a proficient pianist and has shown to be versatile in composing many different styles of music for different genres of games.
A few examples of scenes worked on for various video games. Meshes, Textures, lighting, and effects all done by Brian Henken in the Unity game engine.